The Latest Casual Game Mode Sparks Intense Discussions Regarding AI Players, XP Rewards, and Queue Times
Recently, Battlefield Studios launched a new playlist called Casual Breakthrough. In essence, this mode resembles the standard Breakthrough format but includes a few key changes:
- Each team has only 8 real players, with the rest filled by 32 bots.
- Actions performed by human gamers award full XP, while bot actions offer reduced XP.
- Only two maps can be played: Siege of Cairo and Empire State map.
- Features like Player tags, accolades, and career stat updates are disabled.
In short, the playlist lives up to its title: it's a laid-back take of Breakthrough. On the surface, you might think it's a good idea, since it provides additional choices for players looking for alternative methods to have fun with the title. However, if video games has shown one thing, it is that you can't please everyone. Which is to say, a lot of Battlefield 6 fans are mad.
Player Reactions: From Fury to Praise
"Gamers prefer human opponents. Don't repeat the errors of your competitors," reads one reply to the official announcement. "Absolutely shocking concept," says another. Meanwhile, on the Battlefield subreddit, a player notes, "It's unclear where we are going with this game," while another details all the issues they consider to be problematic in Battlefield 6: "Fix bugs, address drone issues, fix IVF rockets, adjust aiming after sprinting, improve hit detection. We don't need this bot mode."
On the other hand, for every complaint, some gamers sharing how much they're enjoying the new mode. "It's very fun to warm up, human participants prevent it from being a complete grind but it's quite laid-back," reads one Reddit comment. "This subreddit doesn't understand that there are gamers who actually go outside and can't play this game all the time. Let them strike a balance," adds another. One reply on Twitter clarifies that as they're "a parent gamer with limited time, this is great for me," while someone else applauds the mode for "not being overcompetitive."
Constructive Concerns and Community Feedback
Despite the support, players have valid points to criticize the new mode. A few folks have highlighted that it could increase queue times even longer for other modes due to the large amount of options in the game already. On a similar note, some areas already encounter AI-filled matches in the current modes. Additionally, it appears somewhat counterintuitive that the mode won't start without a required amount of real players, even though it focuses mostly on combat against bots.
Finally, one of the biggest complaints is that a previous feature was promised to offer full XP, even against bots, but that got canned when they tried to remove XP farming from the mode. So Casual Breakthrough seems like the community meeting them in the middle, according to forum feedback. Another labels this mode as the devs "making a mistake so hard, I experienced great enjoyment in the first couple of days, why did they feel the need to change it?"
Future Prospects: Adjustments Occur?
Should the development team has proven anything to date with the latest installment, it's that they're paying attention and responding to player input. Assignments being too difficult got fixed very quickly, just like the specific battle pass objectives. It is likely that, if their data indicates this recent mode isn't performing to their expectations, they won't be shy to change it again.